Art Confessional Vomitorium: part III

And now for something completely different…  There is a section of my brain that won’t stop thinking about how cool board games are.  I wish I had the money to get really nerdy and own a ton of them, but that’s not gonna happen.  It’s also troublesome when you want to buy some wierd farming game (like the inexplicably wonderful Agricola) or a new set of tiles for our love paramour, Mahjong, and then you realize you have few friends nearby who will play it often enough with you to make it worth it.  But over the last few years I’ve come up with a few of my own that I’d really like to get fully playable so we wouldn’t even have to worry about going to the store.  First off, there is the sparkling diamond of my gaming genius, Fashion Zombie Apocalypse.

Corrosive, poisoned gas from an experimental clothing manufacturer has turned an entire community into flesh-craving, fashion-conscious legions of undead!  Can you and your fellow survivors outlast the onset of the onerous onslaught and form an honorable entourage on your way onboard the chopper?  Or will you all become zombies yourselves?  It may SOUND like other fashion-zombie games you’ve played, but it’s NOT.  We actually did a lot of test-playing on this one, and it’s fun.  I just need to finish a ton more cards.  And figure out the player pieces, which need three hitpoint markers. 

Then there’s the tentatively titled “Plucky Pirates’ Search for the Floating Treasure of Unpredictable Landmass-Land!”  This one sprouted from my dual-love for the awesome, AWESOME board game “The aMAZEing Labyrinth” and its shifting tiles of adventure, and the super-creative-but-not-ultimately-super-fun-to-play pirate ship constructing-and-sailing game cleverly called “Pirates!”

You have to navigate shifting rivers searching for a treasure which constantly changes position while attacking and defending against rival pirates.  It’s sort of like one of those shifting picture puzzles, with cannons.  I would like it to have hand-drawn landscapes, but for now I’m using doctored images of Finland.

Finally, we have “Interstellar Pig“.  It’s based on a science fiction book I read in middle school in which a young boy meets some strange guests at his parents’ beach house who play a (really well-thought out) sci-fi board game.  They are, in fact, real aliens, and the board game is a for-fun version of a real, life-and-death game being played by beings thoughout the galaxy.  Written by William Sleator, this book should be much more well-known than it is.  If you enjoy young-adult fiction like the Tripod Trilogy or The Giver, this is… not as great, but many notches above your average R. L. Stine or whatever.  I recently reread it, loved it a lot, and vowed to make the game for real (with my teen brother in law who I also got to read it).

Which, apparently, someone else did way before me.  But that was back in the 80’s, and it wasn’t designed quite well enough to gain any popularity.  Anyway, like LEGAL ramifications are gonna stop me!  Ha ho!  I am visually revamping it for the NOW generation, and snazzing up the playability a little.  One of the funnest parts about it was attempting to create a realistic-looking galaxy for the backdrop of the board.  Once again, the only thing holding it back from being playable are the cards getting finished.

In the meantime, everyone’s invited to come play Mahjong with us.  Run, pung an’ a pair, baby!  Yow!

*Stay tuned for the final installment of the Vomitorium in which I post a bunch of random drawings I need to polish up, plus a sexy pinup poster of yours truly!!!

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