Archive for monster

Chosen by the Hand of Fate

Posted in Aliens and Monsters, Defiant Development, Drawings, Hand of Fate, Heroes Call, Video Games with tags , , , , , , , , , , , , on March 27, 2013 by gladlad

Woohooooo!  Last year I did some illustrations for Defiant Development, awesome Aussie game development chaps, and they asked me to help out with another project!!!  It’s called “Hand of Fate”, and is kind of a spiritual sequel to Heroes Call (the previous one I worked on) in that it still involves isometric 3D dungeon-crawling RPG stuff.  However, this one is built around the concept of a deck of cards which serve as your map through a randomized dungeon and the monsters and treasures within.  And (drum roll) I get to design all the cards!!!  The super fun thing about it is that they asked me to emulate a kind of medieval woodcut/brushwork feel, which is right up my alley.  Black and white rudimentary-form archaic scrawling FTW!!!  Once again, they devs have been a joy to work with; super patient and helpful with feedback.

Right now the game exists only as a demo with a limited amount of content, but the finished work will start soon and I’ll be designing a lot more cards.  For now, here’s some samples of the work I’ve been doing on it, for your viewing pleasure:HoF_Bordered_1_by_Gladlad

HoF_Bordered_2_by_GladladHoF_Skeletons_Face_by_Gladad HoF_Misc_1_by_GladladHoF_Spiders_by_Gladad HoF_Goblins_by_GladadHoF_Barbarian_by_GladladHoF_Mage_by_GladladHoF_Weapons_by_Gladad   HoF_Misc_2_by_Gladad  HoF_Skeletons_Misc_by_GladadHoF_Skeletons_Mirrored_by_Gladad HoF_Skeletons_Misc_2_by_Gladad  HoF_Food_by_Gladad

Chernobyl Dreaming

Posted in Aliens and Monsters, Drawings, Video Games with tags , , , , , , , , , , , , on August 31, 2012 by gladlad

I really like the Ukrainian “S.T.A.L.K.E.R.” games, and I thought I’d do some fan art from one of them.  Snorks are brain-wiped, feral ex-soldiers and adventurers that roam the wasteland around future-Chernobyl.  So like, super nice guys.  They are playful and like to jump.

Snork Attack (Inks)

Snork Attack

Caution: Gas masks are not effective when worn in that fashion.

Furry Monsters

Posted in Aliens and Monsters, Drawings, Pixar with tags , , , , , , , , on May 4, 2011 by gladlad

I watched “The Pixar Story” on Netflix last night, and it was really, REALLY inspiring.  And frustrating.  Just because I’ll probably never work at Pixar, which is officially the WORLD’S COOLEST OFFICE BUILDING.  After it was done, I wanted to make furry monsters.


1. choose a chunky brush

2. set the angle jitter all the way up

3. Maybe jitter the scattering and size a little, too

4. Under “Color Options”, crank the foreground/background jitter all the way up, too

5.  Choose interesting colors for the foreground and background

6. Draw furry monsters.

The Alchemy of Alchemy

Posted in Alchemy, Drawings, Fun with Rorschach-blots with tags , , , , , , , , , , , , on February 22, 2011 by gladlad

After months of trudging through the literal and metaphorical polar snowdrifts of tundra-ized Minnesota, surviving on naught but boxelder bug corpses and the occasional “natural lemon sno-cone”, I have returned to blogdom: icicled beard steaming as I thaw upon your welcome mat, encrusted hat in hand and really ready for cocoa.  In short, it’s been really snowy and I haven’t posted anything for too long.

But I stir from my electronic lethargy to sing a song of praise for a computer program that has given me some joy.  I need to share with Internetland my love for the open-source digital drawing program Alchemy!  I’m going to try to describe it, but it really needs to be toyed with to be appreciated.  Instead of being straight-up drawing, painting or photo-editing software, Alchemy (created by really cleverly artistic people) is more of an output randomizer, taking your original drawing movements (from, say, mouse or wacom tablet) and assigning a BUNCH of different randomization options to make unexpected things happen, like amplifying even the tiniest pen jiggles to make a crazy, unpredictable shape or making your pen tip drag around repeated, gravity-affected ribbons.  You can mirror it down the middle for symmetry and choose different fill styles.  You can even make your stroke size and shape vary with ambient sound from your PC’s microphone!

But my favorite feature is the ability draw with “pull shapes”, or stamps randomly pulled from a user-controlled library of clip-art, like mechanical shapes or skeletal structures (you can import your own libraries to use instead of the default ones, too).  What that amounts to is freeform designs that are meant to suggest form and structure that you yourself would have never come up with.  It’s an idea generator!  Here’s an example:

Yay!  A big weird bug (reminiscent of Motherbrain from Super Metroid…)!!!  Awesome, huh?  My brain would have never thunk up such a configuration of anatomical weirdness.  Here’s a quick example of the effect which amplifies your pen strokes wackily:

I basically just wiggled the pen a little in the center and it blossomed out into crazy sine waves, leaving me with the lovely blue dragon-y guy, sans that wierd little antenna on top.  Finally, here are a bunch of mirrored pull-shape examples for you to play Psychoanalyst with.  (If this helps you get through some tough emotional issues, let me know.)  Make sure you check out the Alchemy homepage (and the forums, too) to see galleries of other peoples’ stuff, ’cause people are doing some CRAZY AWESOME junk with it.